Nintendo Switch 2 soars 📈 2K layoffs 💼 WRC new dev 🎮
Nintendo's fiscal year sales jumped 98.6% to $14.6 billion following Switch 2's launch. The company also announced price increases for the new console across major markets. (GamesIndustry.biz)
May 8, 2026 | Subscribe | Read On Web
Share on X/Twitter | Reddit
Top Stories
Nintendo FY sales soar 98.6% to $14.6bn following launch of Switch 2 (5 min read)
Nintendo's fiscal year sales jumped 98.6% to $14.6 billion following Switch 2's launch. The company also announced price increases for the new console across major markets. (GamesIndustry.biz)
Next Official WRC Game Being Developed by New Studio Grit Games (2 min read)
Nacon's next official WRC game will be developed by new studio Grit Games using Unreal Engine 5, not returning to KT Racing. The game launches in 2027 under Nacon's newly secured license through 2032. (IGN)
2K laid off staff at 31st Union, the studio developing free-to-play shooter Project Ethos. Studio head cited need to 'scale back' to align with development progress. (GamesIndustry.biz)
Business & Finance
Sony recorded a $765 million impairment loss on its 2022 Bungie acquisition, citing underperformance of Marathon and Destiny 2. The write-down reflects ongoing struggles with the live-service titles. (GamesRadar)
Unity Q1 revenue rises 17%, posts $347m loss following IronSource closure (3 min read)
Unity reported Q1 revenue up 17% to $508M but posted a $347M loss, including $279M in impairment charges from closing IronSource and divesting mobile publisher Supersonic. (GamesIndustry.biz)
PlateUp developer Alastair Janse van Rensburg's company acquired 30% stake in Yogscast Games, forming an 'indie super-group' to identify and develop new indie titles. (GamesIndustry.biz)
Mobile dev Mindtail raises $2 million to build 'AI-powered' games (3 min read)
Mobile developer Mindtail raised $2 million in funding to build AI-powered games. The round supports the studio's focus on leveraging AI technology in game development. (Game Developer)
Culture & Community
The Triple-i Initiative organizers argue that not-for-profit business models can create better game showcases and community engagement. The approach prioritizes developer visibility over direct monetization. (Game Developer)
gg! see you in game!
— james