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March 20, 2026

More DLSS 5 AI backlash 🤨 Crimson Desert mixed launch ⚔️

Players are pushing back against Nvidia's DLSS 5, criticizing its AI-generated image output as an "AI slop filter" that degrades visual fidelity. Developers integrating DLSS should be aware of growing player sensitivity to AI upscaling artifacts. (Forbes)

March 20, 2026 | Subscribe | Read On Web
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Top Stories

The Big Backlash Against Nvidia’s DLSS 5 ‘AI Slop Filter,’ Explained - Forbes (13 min read)

Players are pushing back against Nvidia's DLSS 5, criticizing its AI-generated image output as an "AI slop filter" that degrades visual fidelity. Developers integrating DLSS should be aware of growing player sensitivity to AI upscaling artifacts. (Forbes)

Crimson Desert launches to 239,000 players on Steam but 'Mixed' reviews, and it's mostly because of how dense and cryptic the whole thing is (6 min read)

Pearl Abyss's Crimson Desert peaked at 239,000 concurrent Steam players at launch but landed "Mixed" reviews, with players citing cryptic controls, systems bloat, and poor onboarding as the main pain points. (PC Gamer)


Business & Finance

Move Over Sony? Activist Investor Who Urged Nintendo to Charge 99 Cents Just to Get Mario to Jump Higher Acquires Significant Stake in Parent Company of Elden Ring Dev FromSoftware (6 min read)

Activist investor Oasis Management has acquired an 8.86% stake in Kadokawa, parent company of FromSoftware, nearly matching Sony's 10% share. Oasis has a history of pushing aggressive monetization strategies and could seek to influence Kadokawa's operations. (IGN)


Games & Releases

Bungie admits Marathon's weekend-heavy endgame means 'there are likely some who cannot participate' (6 min read)

Bungie's Marathon game director Joe Ziegler defended the weekend-only schedule for endgame modes Cryo Archive and Ranked, citing power creep control and queue health — while acknowledging some players simply can't participate. The team says it's open to future adjustments. (PC Gamer)


AI/Tech & Tools

Browser-Based 3D Content Application "Unity Studio" Announced — Enables No-Code 3D Data Interaction (3 min read)

Unity announced Unity Studio, a browser-based application that lets users deploy and interact with 3D content without writing any code. The tool targets 3D content creators who need a no-install, no-code workflow for presenting interactive 3D assets. (4gamer)

Big update to SteamOS improves support for non-Valve handhelds, newer platforms, discrete GPUs, and Steam Machine (6 min read)

SteamOS 3.8.0 Preview adds initial Steam Machine support, discrete GPU compatibility, Wayland, and expanded support for third-party handhelds like the Lenovo Legion Go 2. The update also improves AMD/Intel platform support, broadening SteamOS viability beyond Valve's own hardware. (PC Gamer)

Crimson Desert will not boot on Intel Arc graphics cards and users are being encouraged to refund the game (7 min read)

Crimson Desert actively blocks launch on Intel Arc GPUs, displaying an unsupported hardware error — a disclosure Pearl Abyss added to its FAQ only after launch. Affected players are being directed to refund via their platform of purchase. (PC Gamer)


Culture & Community

'I'm Proud That We Shipped the Game!' — Assassin's Creed Shadows Developer Reflects on Its Legacy, a Year on From Launch (6 min read)

Assassin's Creed Shadows art director Thierry Dansereau says the game's real-time ray traced global illumination and Ubisoft's Atmos weather system will carry forward as foundational tech for future AC titles. (IGN)

Donkey Kong Bananza programmer suggests using the Switch 2 platformer as destructive meditation: "Focus on your thinking as you're just mindlessly destroying the game" (6 min read)

Donkey Kong Bananza programmer Tatsuya Kurihara suggests using the game's destruction mechanics as a form of meditation, letting players zone out while smashing environments. The design goal, he told GamesRadar+ at GDC, was to make destruction feel inherently satisfying. (GamesRadar)

Ultima's Robert Garriott was worried about there being too many PC games on the market… 37 years ago (6 min read)

Digitized cassette tapes from the 1989 Computer Game Developers Conference reveal Origin Systems' Robert Garriott warning about PC game market oversaturation — a concern that sounds remarkably familiar today. The Videogame History Foundation recently published the recordings. (PC Gamer)


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-james

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