Microsoft Activision deal done ✅ Unreal Engine 6’s first game 🎮
Microsoft completed its $69 billion acquisition of Activision Blizzard after four years of regulatory battles. The deal, initially announced in January 2022, faced extended scrutiny from the UK Competition and Markets Authority and the FTC before finally closing. The purchase makes Microsoft the world's third-largest gaming company by revenue. (PC Gamer)
May 25, 2026 | Subscribe | Read On Web
Share on X/Twitter | Reddit
Top Stories
Four years later, Microsoft finally finishes fighting over the Activision acquisition (6 min read)
Microsoft completed its $69 billion acquisition of Activision Blizzard after four years of regulatory battles. The deal, initially announced in January 2022, faced extended scrutiny from the UK Competition and Markets Authority and the FTC before finally closing. The purchase makes Microsoft the world's third-largest gaming company by revenue. (PC Gamer)
Unreal Engine 6 Revealed as Rocket League Gets a New Coat of Paint (2 min read)
Epic Games officially revealed Unreal Engine 6 at the Rocket League Championship Series Paris Major, with Psyonix showing the first gameplay footage of Rocket League running on the new engine. The reveal trailer showcased updated visuals captured in real-time; specific technical advantages over UE5 were not detailed. (IGN)
Business & Finance
Take-Two expects to earn $8B in FY27 thanks to Grand Theft Auto VI (4 min read)
Take-Two projects $8 billion in FY27 revenue, primarily driven by Grand Theft Auto VI's expected performance. The figure signals the publisher's confidence in the franchise's commercial impact. (Game Developer)
Games & Releases
Star Citizen surpassed $1 billion in cumulative player funding. Developer Cloud Imperium Games listed a new $5,000 spaceship available for purchase despite the ship not yet being playable in-game. (PC Gamer)
Policy & Labor
Former Activision Blizzard CEO Bobby Kotick claimed a lawsuit against Microsoft's acquisition of Activision was filed to help Embracer expand its California market presence at Activision's expense, alleging the suit was strategically motivated rather than based on competition concerns. (Eurogamer)
Culture & Community
Former Dying Light Director: Game Developers Have an "Obligation" to Listen to Player Feedback, Since Games Belong to Players Too (8 min read) 『ダイイングライト』シリーズ元ディレクター、「ゲーム開発者はプレイヤーの声に耳を傾ける“義務”がある」との意見を展開。ゲームは“プレイヤーのもの”でもあるから
Dying Light franchise director Tymon Smektała argued at Digital Dragons Conference that developers have an obligation to listen to players post-launch, since games belong to players too. He cautioned against blindly following player suggestions but emphasized developers should empathize with players' emotions rather than just their proposed solutions. (Automaton)
Destiny 2 players review-bombed Marathon on Steam after Bungie announced the final Destiny 2 content update in June with no Destiny 3 planned. Marathon fans countered with positive reviews; May 22 saw 374 positive vs. 157 negative reviews. (IGN)
gg! see you in game!
— james